Sword Saint is an Archetype of the Magus class in Pathfinder: Kingmaker . Bane Blade costs an extra Pool point for enchanting your weapon, but its worth it. 13. This makes your weapon enchantments last 1 minute per level, instead of just 1 minute, at the cost of 1 additional Pool point when you enchant your weapon. At 1st level, the magus gains a reservoir of mystical arcane energy that 3. For example, if you have 3 points, you can add +1 to hit and damage, +1d6 Fire, and Keen (doubled critical range), or simply +3 to hit and damage. How is the alchemist(grenadier) compared to the magus? A multiclass magus still incurs the normal arcane spell failure chance for arcane spells received from other classes. A magus is proficient with all simple and martial weapons. The Magus can expend one point from his arcane pool as a swift action to grant an insight bonus equal to his Intelligence bonus on all attack rolls until the end of his turn. Crane Wing A magus must choose and prepare his spells ahead of time. Arcane Pool. A sword saint is proficient in simple weapons and in a single martial or exotic melee weapon of his choice. There are those who spend their lives poring over ancient tomes and texts, unlocking the power of magic, and there are those who spend their time perfecting the use of individual weapons, becoming masters without equal. 11. At 14th level (Eldritch Scion level 18), when using spell combat, the magus receives a +4 circumstance bonus on concentration checks. The Sword Saint has the following level progression: The Sword Saint may cast one fewer spell of each level than a Magus. Sword Saint and Eldritch Scion get alternate abilities instead of Spell Recall. At 5th level, these bonuses can be used to add any of the following weapon properties: dancing, flaming, flaming burst, frost, icy burst, keen, shock, shocking burst, speed, or vorpal. The magus is at once a student of both philosophies, blending magical ability and martial prowess into something entirely unique, a discipline in which both spell and steel are used to devastating effect. Nenio can be any INT based class. The Magus can cast three spells per day as if those were modified by the Quicken Spell feat. Valve Corporation. Mephisto. 13. When the Magus enhances his weapon, he has the option of choosing anarchic, axiomatic, holy or unholy. 21. Like any other arcane spellcaster, a magus wearing heavy armor or using a shield incurs a chance of arcane spell failure. This is particularly good for an Eldritch Scion, who will be better at Use Magic Device thanks to their high Charisma. The more lore-friendly magus would be eldritich scion though. For more information, please see our Similarly, Eldritch Archer is a good dip for a ranged build. The magus can expend 2 points from his arcane pool as a swift action to resolve all his melee attacks as melee touch attacks. Improved Unarmed Strike At 16th level, when an enemy within reach of the magus successfully casts a spell defensively, the enemy provokes an attack of opportunity from the magus when the spell is complete. A multiclass magus still incurs the This functions as haste, but only targets the magus and lasts for a number of rounds equal to the magus's Intelligence bonus. Weapon Focus, Combat Reflexes The magus can expend 1 point from his arcane pool as a swift action to grant himself an insight bonus equal to his Intelligence bonus on all attack rolls until the end of his turn. Pathfinder Kingmaker Wiki is a FANDOM Games Community. At 5th level, these bonuses can be used to add any of the following weapon properties: flaming, flaming burst, frost, icy burst, keen, shock, or shocking burst. r/Pathfinder_Kingmaker. The following spells are the melee touch attacks that you can use with this ability: You can cast Touch of Fatigue until the cows come home. top classes in Pathfinder Kingmaker. Crane Style Can identify the school of magic to which the spell belongs. Pathfinder: Kingmaker A Discussion on Magus Builds for Soloing Kingmaker. He learns 6 spells of any levels from 1st to 6th from the wizard's spell list and places them into his spellbook as magus spells of their wizard level. Skill Ranks per Level: 2 + Int modifier. Starting from 11th level, the cost of Spell Recall is half that of the spell's level (rounded up). A sword saint may cast one fewer spell of each level than normal. Read more: store.steampowered. Each ability costs 2 points of enhancement bonus. This arcane pool has a number of points equal to 1/2 his magus level (minimum 1) + his Intelligence modifier. Enjoy a classic RPG experience inspired by games like Baldur's Gate, Fallout 1 and 2 and Arcanum. Pathfinder actually has a number of classes that cast at 6th level, and many of them are Pathfinders best classes. Ghost Touch allows you to deal full damage to ghost enemies, instead of half damage. Magus is a complex class with different paths of development to choose from. At 7th level, a sword saint applies his Intelligence modifier as well as his Dexterity modifier on initiative rolls (minimum 0). weapon is wielded by anyone other than the magus. This helps to make up for your low BAB and the -2 penalty you take from Spell Strike by adding your casting modifier to all of your attack rolls this round. A magus can cast magus spells while wearing heavy armor without incurring the normal arcane spell failure chance. The Eldritch Scion benefits from a level of Scaled Fist but there's nothing you can really add to a Sword Saint or Eldritch Archer to make them better. "Magi spend much of their time traveling the world, learning whatever martial or arcane secrets they can find. Similarly, Spell Resistance is a big problem at certain points of the game. At 19th level, a Sword Saint's initiative roll is automatically a natural 20. The Magus is proficient with simple and martial weapons. At 13th level, a magus gains proficiency with heavy armor. As a Magus, you have two basic options available: Strength-based or Dex-based. As he gains levels, a magus learns arcane secrets tailored to his specific way of blending martial puissance and magical skill. 9. I recommend taking the Crane Style feat so you can Fight Defensively all the time. These spells are cast like any other spell, but they are not expended when cast and may be used again. Improved Critical (Dueling Sword), Greater Spell Penetration. At 7th level, the Sword Saint adds his Intelligence bonus to initiative rolls as well as his Dexterity modifier. Str Build To learn or cast a spell, a mindblade must have an Intelligence score equal to at least 10 + the spell's level. Arcane Accuracy is always useful. The Magus has the following characteristics: Class Skills: Athletics, Knowledge (Arcana), Knowledge (World), Persuasion, Use Magic Device. he can draw upon to fuel his powers and enhance his weapon. With a swift action he can recall any single magus spell that he has already prepared and cast that day by expending a number of points from his arcane pool equal to the spell's level (minimum 1). At 1st level, the Magus can expend one point as a swift action to confer a +1 enchantment bonus to his weapon for one minute. Like any other arcane spellcaster, a magus using a shield incurs a chance of arcane spell failure. So going Angel touched as a race with a dragon bloodline would work then as I would also get a boost to STR and CHA. At 9th level, a Sword Saint adds his Intelligence bonus to critical hit confirmation rolls. If you dont want to dump Str or Cha, leave them at 10, leave Dex at 17+2, and wait until level 16 to bump Int. 9. The Magus's signature ability, Spell Combat, works with full-attacks. yeah on a MELEE mage you dont want "ranged touch" spells you want "touch" spells so you can channel them through your weapon. I'm confused by this char. 7. The Magus can expend one point from his Arcane Pool to cast Haste on himself with a duration equal to his Intelligence bonus. Yesterday we discovered, that experimenting with Nenio and polymorph spells can have unexpected consequences such as: not being able to load saved games etc. To use this ability, the magus must have one hand free (even if the spell being cast does not have somatic components), while wielding a light or one-handed melee weapon in the other hand. At 8th level (Eldritch Scion level 14), when using spell combat, the magus receives a +2 circumstance bonus on concentration checks. Whenever the magus uses spell combat, he can choose to either increase the DC to resist his spells by +2, grant himself a +2 circumstance bonus on any checks made to overcome spell resistance, or grant himself a +2 circumstance bonus on all attack rolls. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. If you choose a Draconic bloodline for the AC bonuses, you can take levels in Dragon Disciple (which do not hinder bloodline progression). A magus begins play knowing all 0-level magus spells plus three 1st-level spells of his choice. The magus can activate a staff or wand instead of casting a spell when using Spell Combat. Your Arcane Pool gives you points equal to (1/2 your level) + (your casting modifier), so you might be a bit starved at first but youll have plenty of points for most maps by mid-game. magus is proficient with all simple and martial weapons. If successful, this melee attack deals its normal damage as well as the effects of the spell. If you're more than 30', your round will be wasted in casting the spell and moving 30' and not delivering the touch attack through your weapon. Cone of Cold, Vampiric Shadow Shield, Cloudkill, Baleful Polymorph For number of spells known, the Eldritch Scion uses the same progression as the Bard. 9. Currently I am just using touch spells and attacking, which actually does decent damage. Jolt (+5 Scimitar, Runic Mageblade, +1d6 Lightning), Dex Crane Riposte, Combat Reflexes magical ability and martial prowess into something entirely unique, a At 1st level, a sword saint gains Weapon Focus with his chosen weapon as a bonus feat. Commentdocument.getElementById("comment").setAttribute( "id", "a41f545b7bac2761e4c8254d7bd069d4" );document.getElementById("f756645e86").setAttribute( "id", "comment" ); Pathfinder: Kingmaker Basic Magus Builds. They might spend months Casting is a standard action that with the magus ability lets you deliver a FREE attack that round. He gains an additional magus arcana for every three levels of magus attained after 3rd level. So if you have a mevement speed of 30', you can cast from less than 30' away, and move and deliver in one round. At 8th level, the magus's ability to cast spells and make melee attacks improves. Explore and conquer the Stolen Lands and make them your kingdom!Link to games web site.https://store.steampowered.com/app/640820/Pathfinder_Kingmaker/Hi I'm Zautos, a Lets player and tutorialist. At 20th level, the magus becomes a master of spells and combat. He must meet the prerequisites for these feats as normal. If I understood how feats work, you only need dodge to get the crane style. The Magus list focuses mainly on combat-relevant spells that prioritize damage and enhance mobility. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. If this reduces the number to 0, he may cast spells of that level only if his Intelligence allows bonus spells of that level. A magus uses his Intelligence score as his spellcasting modifier. At 16th level, whenever an enemy within reach of the magus successfully casts a spell defensively, that enemy provokes an attack of opportunity from the magus after the spell is complete. Because youll be saving more Pool points for Spell Recall, Enduring Blade is good to help conserve points for a vanilla Magus. The magus is at once a student of both philosophies, blending Estocs are better come endgame, but suffer from availability. Really good and you can be melee or ranged (Eldritch Archer). 17. If you only plan to use Agile weapons, you dont need Fencing Grace or Slashing Grace; there are a number of good Agile weapons, especially Rapiers. Since the Magus spellbook is rather lacking, Spell Recall allows you to get the most out of the spells you actually use. BAB progression, saves and spells per day per level are shown in the table below: The standard Magus has the following level progression: The Magus is proficient with simple and martial weapons. Take high strength, since your strength will be further pumped by the DD class, and your Eldritch Scion levels will eventually give you the ability to cast spells in full plate, and high charisma because you need it for your magic. As he grows in power, the magus unlocks powerful forms of arcana that allow him to merge his talents further, and at the pinnacle of his art, the magus becomes a blur of steel and magic, a force that few foes would dare to stand against. Detects magical auras of active spells or artifacts (or of those that were active recently). Like any other arcane spellcaster, a magus using a shield incurs a chance of arcane spell failure if the spell in question has a somatic component. Steady Hand (+4 Dex, True Strike 3/Day) or Lightest Touch (+6 Dex, infinite Reduce Person) Artisan items, ask for something to increase speed EK is more of a buff monkey Elf is honestly pretty awful for a Magus (con penalty is always bad, but on a d8 front liner it is painful), especially if you aren't going Dervish Dance. In combat, the Magus is defined by Spellstrike, which allows the Magus to deliver spells through a weapon attack. in question has a somatic component. Or support me directlyhttps://twitch.streamlabs.com/zautoshttps://twitter.com/Zautosmchttps://www.facebook.com/ZautosGames?fref=tshttp://www.twitch.tv/zautosIf you want to support me directly you can with my patreon page.https://www.patreon.com/Zautos 4. This counts as a Full-Round Action. Eventually, you can apply up to 5 Enchantment points to your weapon, and use them to grant other properties to your weapon. Dueling Swords are Finessable and there is an excellent endgame +5 Agile Dueling Sword with 18-20 Crit range called Bloodhound. Because you have Touch of Fatigue as a cantrip, you can (and should) do this every round, even when youre out of spell slots. But he doesn't have to use a one handed weapon at all, and I'd argue that he shouldn't. A Magus can still use Spellstrike with a 2 handed weapon, and that's more important than being able to use Spell Combat (which would require a one hander). These properties are added to any the weapon already has, but duplicates do not stack. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews . Either is perfectly viable, but youll need 1 or 2 extra feats as a Dex-based Magus. A magus can only enhance one weapon in this way at one time. Lately I have also made a lot of Let's plays.If you like this video you can LIKE IT and if you want to see more of my videos you can subscribe to my channel. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. 1. and our 5. Starting from 4th level, the Magus may expend points from his Arcane Pool to recall a spell that he has already cast. Your Arcane Pool gives you points equal to (1/2 your level) + (your casting modifier . 11. Whenever he uses the spell combat ability, his concentration check bonus from Improved Spell Combat increases to +4. A magus may know any number of spells. Prepare a lot of Shocking Grasp Spells to deliver though your sword and use a rapier or scimitar. A magus can cast only a certain number of spells of each spell level per day. 15. This is fine, but it consumes 4 of your Enchantment points, which is almost never worth it. A Sword Saint is proficient only with simple weapons and his chosen weapon. Pathfinder Kingmaker: Feats List (Effects & Prerequisites), Pathfinder Kingmaker: Kingdom Events List, Pathfinder Kingmaker: Valerie Builds (Tank, Dragon, Kinetic, Bard), Pathfinder Kingmaker: Throne Room Events List, Pathfinder Kingmaker Class Tiers Ranked Guide, Pathfinder Kingmaker Controls & Gameplay Basics, Con 14 (13 if Eldritch Scion, bump at level 8). Improved Unarmed Strike At 2nd level, whenever a magus casts a spell with a range of "touch" from the magus spell list, he can deliver the spell through any weapon he is wielding as part of a melee attack. Magus is fun. Valve Corporation. Proves. 18. learning a new sword-fighting style from a master warrior, while When a Magus casts a spell with a casting time of 1 standard action, they can also make all of their weapon attacks at a -2 penalty. If you have your off-hand free and are wielding a light or one-handed weapon in the other, you may make a full attack with a -2 penalty and cast a spell with a casting time of 1 standard action. At 7th level, the Magus gains proficiency with medium armour and may cast magic without incurring spell failure. It's a fun class, but can be a rough start. The Magus must have 1 hand free to use this ability. Fireball, Displacement, Haste, Vampiric Touch, Slow You can have reach with any weapon if you're Enlarged. The Sword Saint channels his arcane power through his weapon. Vivisectionist - Alchemist archetype; Grenadier - Alchemist archetype; Eldritch Scion - Magus archetype; Sword Saint - Magus archetype He is also proficient with light armour and may cast magus spells while wearing it. Weapon properties are detailed in the items section. 5. Starting at 10th level, a magus counts his total magus level as his fighter level for the purpose of qualifying for feats. Inside, you'll find 24 richly crafted, double-sided map tiles. Starting at 3rd level, a magus gains one magus arcana. Dex-Magus needs Weapon Focus (which the Sword Saint gets for free at level 1), Weapon Finesse and either Slashing Grace or Fencing Grace depending on your weapon of choice (slashing or piercing weapon). He learns and places 6 spells from the wizard's spell list into his spellbook as magus spells of their wizard level - one of each level from 1st to 6th. At 20th level, any attacks a Sword Saint makes with his chosen weapon automatically confirm all critical threats and have their damage multiplier increased by 1. The magus can cast three spell per day as if those spells were modified by the Empower Spell feat. If you prefer your companions to be your frontline, the Eldritch Archer is probably the best ranged combatant in the game. Spell Penetration, Weapon Focus (Scimitar) At 5th level, and every six levels thereafter, a magus gains a bonus feat in addition to those gained from normal advancement. The Magus can cast three spells per day as if those were modified by the Empower Spell feat. Espaol - Latinoamrica (Spanish - Latin America). For instance, touch spells dont discharge on a miss and you can keep trying till you connect. There are a lot of other good non-Agile Dueling Swords throughout the game, starting at level 5. Adding these properties consumes an amount of bonus equal to the property's base price modifier. Seize the Moment, Greater Spell Penetration. Whenever the magus enhances his weapon using his arcane pool, he adds anarchic, axiomatic, holy, or unholy special abilities to the list of available options. Spellstrike The spell is prepared again, just as if it had not been cast. Level 1. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. 5. Required fields are marked *. Spell Penetration will be extremely helpful with this. (Nuker Sorcerer) 6 Elven Arcane Warrior 7 Melee. just picked up the game and Magus is what I wanted to try. All trademarks are property of their respective owners in the US and other countries. ALL RIGHTS RESERVED. Alternatively, when he confirms a critical hit, he can expend two points to increase his weapon's critical multiplier by 1. Whenever he uses his spell combat ability, he does not need to make a concentration check to cast the spell defensively. simultaneously moonlighting in the local library, poring through tomes 11 days ago. Enduring Blade Pathfinder - Magus Arcana Breakdown RPGBOT June 5, 2021 Last Updated: March 21, 2022 Disclaimer We support a limited subset of Pathfinder's rules content. (5 posts) (5 posts) (5 posts) Pages: 1 This is my favourite topic Rojack79 New User Rojack79 Registered: Apr 2023 From United States Posted April 01, 2023 At 19th level, the Magus learns 6 spells of Wizard levels 1-6 and adds them to his spellbook. Heres a brief summary of what equipment your characters should be using around Endgame: Str Spellstrike allows a Magus to put out continuous damage while Arcane Accuracy gives you a (potentially) large attack boost when you need it. The Abyssal bloodline is good since the +6 to Strength helps compensate for the class's medium AB progression. If the magus makes this attack in concert with spell combat, this melee attack takes all the penalties accrued by spell combat melee attacks. Power Attack isnt that good for you early on because you dont have full BAB, plus youll be incurring an extra -2 penalty from Spell Combat, but once you get Dimension Strike you can basically guarantee a full round of hits by targeting Touch AC, so this will be a good damage boost later in the game. Bloodline spells are received at 3rd, 5th, 7th, 10th, 13th and 16th level. This is great! Increase Dex at levels 4 and 8, bump Int at level 12. The Magus must have 1 hand free to use this ability. At 1st level, a sword saint gains Weapon Focus with his chosen weapon as a bonus feat. Your email address will not be published. Mirror Image, Blur, Glitterdust, Effortless Armor (if Str-based, and you dont need it until level 7+) Combat Reflexes gives you extra AoOs to capitalize on this, and helps you fight spellcasters, as you have a chance to get 2 AoOs on them when theyre casting spells (once when they start casting, and once when they release the spell). I'm interested in this class and have been incorporating Regongar into my party recently. also proficient with light armor. However, I'm a bit confused on how to use all the abilities they have. For the 1st play-through scimitar is totally the weapon of choice. Spell Combat If you have your off-hand free and are. Its still worth it unless youre True Neutral, in which case you get nothing. 13. 3. Leviathans Gift (Robe, Maximize Metamagic 6/day) Artisan Item This means that Spellstrike gives you an extra attack at least. He must meet the prerequisites for these feats as normal. But unless you go nova with Shocking Grasp/Vampiric Touch, that Touch of Fatigue spell you're usually spamming isn't really worth moving at a snail's pace and risking not even engaging the enemy this turn. This arcane pool has a number of points equal to his magus level (minimum 1) + his Intelligence modifier. Whenever the magus enhances his weapon using his arcane pool, he may spend 1 additional point from his arcane pool to add the Bane special ability to the weapon. A kensai spends his life focusing his training and meditation into a rapturous perfection of the use of a single weapon, which is usually but not always a sword, channeling his arcane might through it in a dizzying and deadly dance beyond the abilities of even the greatest of mundane warriors. Starting at 3rd level, a magus gains one magus arcana. At 1st level, a magus learns to cast spells and wield his weapons at the same time. At level 20, whenever the Magus uses Spell combat, he does not need to make a concentration check to cast the spell defensively. The magus can cast three spell per day as if those spells were modified by the Reach Spell feat. At level 1 if you're a Strength-Magus. Devoted Blade At 20th level, any attacks a sword saint makes with his chosen weapon automatically confirm all critical threats and have their damage multiplier increased by 1 (x2 becomes x3, for example). Jolt, or You get a very good bonus to it as magus, although I still highly advise to pick up Combat Casting for that +4 as early as possible. Don't warn me again for Pathfinder: Kingmaker View Page Cancel How are you supposed to play Magus? Youll probably want one with 18-20, but 19-20 is passable. This is in addition to other attacks. To use this ability, the magus must have one hand free, while wielding a light or one-handed melee weapon in the other hand. Join. Spell Recall At 11th level, the magus's ability to recall spells using his arcane pool becomes more efficient. Sample build - 40 levels gives you a LOT of wiggle room with specific classes etc., but the basic idea is to take advantage of a Lich->Legend toon keeping its merged spellbook; if you hit caster level 28 (max possible for Legends), you can still use your level 10 Lich spells as a Legend. On a miss and you can be a rough start a natural 20 of choice at 1st level, Sword! The property & # x27 ; t warn me again for pathfinder: Kingmaker View Page Cancel how you... Magus must have 1 hand free to use all the time choosing anarchic axiomatic. Incurs a chance of arcane spell failure worth it all the time cast a... 1St play-through scimitar is totally the weapon already has, but it consumes of! If you have two basic options available: Strength-based or Dex-based to use this ability fun. To any the weapon already has, but it consumes 4 of Enchantment! Recently ) arcane secrets they can find still worth it be melee or ranged Eldritch... 4 of your Enchantment points, which is almost never worth it unless youre True,! To cast the spell 's level ( minimum 1 ) + his bonus. Time traveling the world, learning whatever martial or exotic melee weapon of choice free attack that round of. 6Th level, a magus learns to cast spells and attacking, which actually does decent damage way! Really good and you can be melee or ranged ( Eldritch Archer ) trying... Magus uses his spell Combat ability, he has the option of choosing anarchic,,! Learns to cast spells and Combat with a duration equal to 1/2 his magus level ( minimum 1 ) his. Make a concentration check to cast spells and Combat exotic melee weapon of choice Baldur! It consumes 4 of your Enchantment points, which is almost never worth it unless youre True Neutral in! To be your frontline, the magus 's ability to Recall spells using arcane! Worth it feats as a bonus feat ranged build, Greater spell.. Melee attacks as melee touch attacks amount of bonus equal to the magus can cast three per. As well as his Dexterity modifier a free attack that round magic without incurring the normal arcane failure... Swords are Finessable and there is an excellent endgame +5 Agile Dueling Sword ), Greater spell Penetration you a! That of the game and magus is proficient only with simple and martial weapons other,! Secrets they can find your arcane Pool as a Dex-based magus compared to the magus lets. Can draw upon to fuel his powers and enhance his weapon expend points from his Pool..., instead of casting a spell that he has the following level progression the. Till you connect to deliver though your Sword and use them to grant other properties to weapon! Privacy PolicyCookie SettingsDo not Sell My InformationReportAd and you can be melee or ranged ( Archer. Best classes: Kingmaker View Page Cancel how are you supposed to play magus has option. Inside, you can keep trying till you connect allows the magus is what wanted! Student of both philosophies, blending Estocs are better come endgame, but can be melee or ranged Eldritch... Scion, who will be better at use magic Device thanks to their Charisma! You to get the most out of the spell more lore-friendly pathfinder: kingmaker magus would be eldritich Scion though a. Class in pathfinder: Kingmaker your arcane Pool has a number of points equal to the property #! Discharge on a miss and you can Fight Defensively all the abilities they have Resistance is big! From other classes your weapon, and many of them are Pathfinders best classes points spell... It consumes 4 of your Enchantment points to increase his weapon deals its normal damage as well his! Combat, the magus can only enhance one weapon in this class and have been incorporating into. For the purpose of qualifying for feats at 11th level, the magus to deliver though your Sword use! Are added to any the weapon already has, but suffer from availability to choose from taking the crane can... Is almost never worth it combat-relevant spells that prioritize damage and enhance mobility spells and make melee attacks melee. Saint has the option of choosing anarchic, axiomatic, holy or.. Secrets tailored to his Intelligence score as his spellcasting modifier upon to fuel powers! Strength-Based or Dex-based magus 's ability to Recall spells using his arcane Pool to Recall spells using his power. Critical multiplier by 1 class and have been incorporating Regongar into My party.. 18-20 Crit range called Bloodhound property & # x27 ; ll find 24 richly crafted, double-sided tiles! He confirms a critical hit, he does not need to make a check! Attacking, which is almost never worth it touch attacks discharge on a miss and you can keep trying you!, this melee attack deals its normal damage as well as his fighter level for the 1st scimitar. Simultaneously moonlighting in the local library, poring through tomes 11 days.... View Page Cancel how are you supposed to play magus use this ability magus arcana extra feats as normal can. Tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons Int modifier spell chance... Which is almost never worth it most out of the spell belongs viable but. Points from his arcane power through his weapon, but its worth it frontline, the magus in. Is automatically a natural 20 of your Enchantment points to your weapon, but youll need or... To ( 1/2 your level ) + his Intelligence bonus to initiative as. Up to 5 Enchantment points to increase his weapon 's critical multiplier by 1 allows! Of both philosophies, blending Estocs are better come endgame, but its worth it unless youre True,... Them are Pathfinders best classes on initiative rolls ( minimum 1 ) + his Intelligence bonus how. Play magus cast magus spells plus three 1st-level spells of each level than a magus can only one! Action to resolve all his melee attacks improves than a magus using a shield incurs chance! Tailored to his Intelligence score as his fighter level for the class 's medium AB progression to your..., who will be better at use magic Device thanks to their Charisma! Instance, touch spells dont discharge on a miss and you can keep trying till you connect Sword!, 13th and 16th level confirmation rolls be used again bonus from improved spell Combat if prefer. Puissance and magical skill action to resolve all his melee attacks improves of... Or artifacts ( or of those that were active recently ) extra attack at least games like Baldur 's,! The following level progression: the Sword Saint gains weapon Focus with his chosen weapon, his concentration bonus. Way at one time 1/2 his magus level as his fighter level for the 1st play-through is! Damage and enhance his weapon, he does not need to make concentration. Spells through a weapon attack or exotic melee weapon of his choice I understood how feats,. Magus may expend points from his arcane Pool to Recall a spell that he has already cast day as those... To choose from good to help conserve points for a ranged build than normal of his choice trademarks are of! Arcane spells received from other classes but they are not expended when cast and may cast magic without the... Focuses mainly on combat-relevant spells that prioritize damage and enhance mobility, touch spells dont discharge a. For the class 's medium AB progression magus list focuses mainly on combat-relevant spells that prioritize damage and enhance.... Saint applies his Intelligence bonus that he has already cast to ( 1/2 your )! One magus arcana scimitar is totally the weapon already has, but can be melee or (! Of mystical arcane energy that 3 a big problem at certain points the! Gains weapon Focus with his chosen weapon their time traveling the world, whatever... Free and are a natural 20 picked up the game weapon is wielded by anyone other than the magus in! Games like Baldur 's Gate, Fallout 1 and 2 and Arcanum medium AB progression the US other! A duration equal to 1/2 his magus level ( minimum 1 ) + his Intelligence bonus Scion who. Weapon Focus with his chosen weapon an Archetype of the game progression: the Saint. Spell Resistance is a good dip for a ranged build reservoir of mystical arcane energy that 3 spell! Duration equal to his specific way of blending martial puissance and magical skill gains a reservoir of mystical arcane that... Suffer from availability Fallout 1 and 2 and Arcanum to which the spell Defensively or 2 feats... To their high Charisma there is an Archetype of the spell belongs, who will be better at magic! The following level progression: the Sword Saint may cast one fewer spell of spell... Magical skill to their high Charisma your companions to be your frontline, the magus can cast spell! Pool becomes more efficient that of the game and magus is at once a of. X27 ; t warn me again for pathfinder: Kingmaker his concentration check to spells... Two basic options available pathfinder: kingmaker magus Strength-based or Dex-based the following level progression: Sword! When he confirms a critical hit, he does not need to make a check... May be used again a swift action to resolve all his melee attacks improves Haste on himself with duration! Increase his weapon using touch spells and attacking, which actually does decent.! If I understood how feats work, you only need dodge to get the most out of the 's... Used again Robe, Maximize Metamagic 6/day ) Artisan Item this means that Spellstrike gives you an extra point... At 11th level, a magus gains proficiency with heavy armor when the magus lets. The 1st play-through scimitar is totally the weapon of choice only need dodge to get most!

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