Steam, Geysers, boiling water and boiling mud (8d10 damage) can wreak havoc with a party, particularly given some of the liquid hazards continue to inflict hefty damage every round until they character is rescued no mean feat if they fall of the discs and chains into the boiling mud 50 feet below. This group is a pretty optimized Level 7 and prefers hack and slash with plenty of long rests mixed in. The 5th Edition version in TFTYP is great. Later, Bruce Cordell updated the original dungeon in Return to White Plume Mountain. Also, their file size tends to be smaller than scanned image books. ", 30 Years of Adventure: A Celebration of Dungeons & Dragons, "Silver Anniversary Collector's Edition Boxed Set", "Dungeons of Dread: White Plume Mountain", "Dungeons and Dragons Online tells tales of the White Plume Mountain", Dungeon Master Option: High-Level Campaigns, https://en.wikipedia.org/w/index.php?title=White_Plume_Mountain&oldid=1127497722, Role-playing game supplements introduced in 1979, Short description is different from Wikidata, Articles with unsourced statements from February 2019, Creative Commons Attribution-ShareAlike License 3.0, This page was last edited on 15 December 2022, at 01:50. a video of his White Plume Mountain, the new revised adventure by Andy Collins, Gwendolyn F.M. For some reason the map is broken down into multiple maps, which is a bit awkward to work with due to having to drag tokens back and forwards between maps. Some of the yarns overheard by Durnan, the . ABOUT THE ORIGINAL. "[3] A review for British magazine White Dwarf gave it an overall rating of 8/10, noting that the adventure focuses on problem solving. Allows the party a one-time opportunity to buy and sell gear and magic items during the adventure. If you are author or own the copyright of this book, please report to us by using this DMCA My players made it clear early on that they were interested in defeating him, so I made some alterations to the campaign to make that happen. White Plume Mountain, originally published in 1979 for the first edition of D&D, was the story of an evil wizard's dungeon housed within the underlying strata of one of the world's greatest natural wonders - a steam-belching volcanic mountaintop rumored to be haunted by demons, devils, and ghosts. work fine in non-combat dungeon-crawl mode where each round is 1 minute. White Plume Mountain is a D&D adventure for four 7th-level player characters (PCs) that utilizes the new material in Weapons of Legacy. neelin2 has played this adventure and would recommend it. I do wish I had forced a couple of the interactions into fights for the sake of my more bloodthirsty and fighting-based players, but thats a balance I can fix in future. Keraptis was finally dead or so the world thought. Return to White Plume Mountain[1] is an adventure module for the Advanced Dungeons & Dragons roleplaying game released in 1999 by Wizards of the Coast under its then recently acquired "TSR" imprint. You might consider running the dungeon as a more dynamic environment, with factions that move . This document was uploaded by user and they confirmed that they have the permission to share White Plume Mountain is located in the Greyhawk campaign setting, in the northeastern part of the Shield Lands, near the Bandit Kingdoms and the Great Rift. Within the magma domes and steam vents of an active volcano, he conducted his arcane experiments. This adventure doesn't have any pending change requests. by Darren Moffett. web pages A third. Here is a humble attempt to recount my chase. The first version of this adventure was written by Lawrence Schick. When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten Realms, and even from other worlds, spin tales and spread rumors of dark dungeons and lost treasures. Ald: human totem barbarian 5/champion fighter 4, Yonni Forgehammer: hill dwarf life cleric 2/battlemaster fighter 6, NW passage continues just like the one you're in: water on the floor, smooth cut stone/earth passage, N passage: steam gathers along the ceiling and it's noticeably warmer, The Spark of Magic can be found in the Crypt of Acererak, The Power of Death lies in the Den of the Master in the Dungeon of Graves, Nature's Wrath lives in the Warlock's Crypt, The Breath of Angels is held in the Lost Caverns of Tsojcanth, Piercing Darkness holds sway over the Inner Fane of Lloth in Menzoberranzan, Bonus to attack and damage equal to half your proficiency modifier (game balance deal here no +3 weapons to characters of less than 17th level), Thrown weapon range 20/60; returns on throwing, Shock Wave: once per day as an action, strike the ground; each creature of your choice within 60 of you DC 15 CON save or stunned for one minute (save at end of each turn to end), Always aware of secret or concealed doors within 30, Sentience: lawful neutral, INT 15, WIS 12, CHA 15; hearing and darkvision to 120, Communicates telepathically with the owner. Falling causes fall damage. [2] The adventure is a dungeon crawl where the players' characters are hired to retrieve three "notorious" magical weapons, each possessing its own intelligence. [15] In the foreword, Schick wrote that "unlike Tomb of Horrors, the challenges in White Plume Mountain were designed to make players think, work together as a party, and ultimately win through and feel successful. The ceiling is 50 feet above the level of the platforms. Most newer books are in the original electronic format. He gave playability, enjoyment, and skill ratings of 9/10, and a complexity rating of 7/10. Was hoping to drop you a line. Starting with some RaW information. on White Plume Mountain for 5e: Areflection. Another Judge, Clark Peterson, said that he liked the three magical weapons: Wave, Whelm, and Blackrazor. There are no real flaws. Looking back in an interview, Schick said that he was "a little embarrassed to this day by Blackrazor, inasmuch as it's such a blatant rip-off of Elric's Stormbringer; I would not have put it into the scenario if I ever thought it might be published. 5th Edition Level 8 14 pages. The first sip from the viscid pool grants the combined. White Plume Mountain is set in the World of Greyhawk, a campaign setting for Dungeons & Dragons. It was originally written by Lawrence Schick and published in 1979, though the version I used can be found in the D&D compilation book Tales from the Yawning Portal. Or is he simply the pawn of a much greater power? Because this was a one-shot separate from an overarching campaign, I would have made them more useful for this dungeon in particular so that the party could enjoy the weapons once they had them. The one big flaw with having the goal being to recover magic weapons is that you might have a group that cant make use of them. White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979. hi there, I cant find your contact details. A version of white plume mountain collating and reconciling the information presented in four different incarnations across three editions. Provides a synopsis and guide to the adventure, room by room dungeon guide, revamped imprint rules, 20 reskinned or new monsters, direct links to monsters, items, and effects on . I'm really enjoying this thread. The publisher and original adventure authors are not usually involved in the process. Check. It wasn't until August 2017 before This will be a one shot and our usual DM will get to play this time! [9] The adventure was included as part of the Realms of Horror abridged compilation produced in 1987. The revised module is designed for characters of the seventh level of experience. mandalia has played this adventure and would recommend it. Additional resources include the following: DUNGEON MASTER@ Guide and Player's Handbook by Zeb Cook, MONSTROUS MANUAL?" I think the moniker of a good adventure, group, or in this case one-shot, is how it leaves you feeling. That works really well with the main thrust of WPM being about the recovery of three magical items. As a result I started to look back towards pre-published content. . https://dnd.wizards.com/products/tabletop-games/rpg-products/tales-yawning-portal, D&D Adventures League Season 6 - Tales from the Yawning Portal. Watermarked PDF. Return to White Plume Mountain (Level 7-10) - Copy (2).pdf - Free download as PDF File (.pdf), Text File (.txt) or read online for free. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Reviewing White Plume Mountain, a D&D 5e Dungeon. "Top 10 D&D Modules I Found in Storage This Weekend - Finale! Return to White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons roleplaying game released in 1999 by Wizards of the Coast under its recently acquired "TSR" imprint. He felt that while the sword Blackrazor was a "blatant ripoff of Elric", it was "still way cool". Dungeons & Dragons Online released an adaptation of the White Plume Mountain adventure in 2018. It features interior art by Erol Otus and David C. Sutherland III, calligraphy by Darlene Pekul, and a front cover by Sutherland. in 2016. Roar Cat Reads, Pingback: 1 Year Later: The 10 Most Viewed Posts Roar Cat Reads, Pingback: Happy Pride Month! Only includes the adventure text; the map from the original module is required for play. Griffis found the background interesting, namely Keraptis having stolen the magical weapons from prominent dealers, and the player having been hired to get them back, with only a cryptic poem to help. Simply create an account to start adding adventures or submit change requests! Your email address will not be published. Having read through the module it looks so exciting! There are enough potentially deadly encounters to keep it interesting. White Plume Mountain is a 13-page dungeon crawl adventure for a group of level 8 characters. My main question is the geyser room with the handing wooden disks. GitHub Repository. Keraptis. That should give you an idea of what you are dealing with. White Plume Mountain runs very well as three independent adventures, one for each of the three main wings. I found it easy enough to run, though I skipped most of the descriptions to make it feel more like my own. Well, not RetConning that. [1] The adventure contains art by Erol Otus, and a cover by Jeff Dee. "[12] Schick later admitted that it was gratifying to have his adventure published as-is, "but also a little embarrassing, since the adventure was really just a sampler of clever ideas that were never fully fleshed out. The cave floor is 50 feet below. More details. So far, weve played one session, but Ive studied the adventure in-depth as preparation. Given undead life by Kyuss, Dragotha soon became the Wormgod's greatest servant. White Plume Mountain for 5e: Areflection. They refused to enter the Room of Glass Globes (#4) and instead blasted all of the orbs from outside, releasing three shadows, an air elemental, and a gray ooze all at once! Fill in your details below or click an icon to log in: You are commenting using your WordPress.com account. I was able to utilize the features from my race much more effectively than my class. It was ranked the 9th greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004. Language links are at the top of the page across from the title. I loved how creative the dungeon is; it is full of riddles, puzzles, and traps to navigate. 2nd Edition adventure Return to White Plume Mountain Updated for 5th Edition in Tales From the Yawning Portal Expedition to the Barrier Peaks (S3) 1st print : Item Code: 9033: Type: Adventure: A 4-Hour Epic Adventure for 5th-16th Level Characters. The white plume that gives the mountain its name and fame is a continuous geyser that spouts from the very summit of the mountain another 300' into the air, trailing off to the west under the prevailing winds like a great white feather. Requires the original adventure to run. Requires the original adventure to run. We run White Plume Mountain converted for 5th edition! My long running (almost a year and a half) campaign had reached the point where my ability to homebrew content was beginning to be hindered by how little time I had available between sessions. It really brought out the creativity in my players, and they used their skills and spells in unique ways to survive. Is the vile wizard immortal after all? My silver best selling adventureThe Mystery at Dreary's Well, A DM's Guide to the Joy of Extradimensional Spaces, /gs_flipbook/flip.php?xml=/demo_xml/383936.xml&w=500&h=353, https://watermark.dmsguild.com/pdf_previews/383936-sample.pdf, Customers Who Bought this Title also Purchased. product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. JavaScript is disabled. They named him Dusty, and a really sweet romance developed between his strong silent arms and one of the players! The adventure's tests are "designed to stretch a party to its limits, not deal death at every opportunity". One character (Adelin) got Blackrazor just in time to fight the lichwhich is undead and therefore doesnt work! Change). Pages: 20; Preview; Full text; Download & View S2 - White Plume Mountain.pdf as PDF for free . Were only a few rooms in to the dungeon and already my party are having palpitations. I feel as if I hit the jackpot in this one-shot! If you are used to more modern D&D adventures then youll need to re-educate yourself a bit. White Plume Mountain: A Mountain of Fun. (LogOut/ The original S2: White Plume Mountain by Lawrence Schick, released in 1979, was one of the first scripted scenarios to appear for the AD&D game. . [citation needed]. [6], Ken Denmead of Wired says that White Plume Mountain is his favorite adventure, if not necessarily the best. other fine people. The maps and the images in the adventure are well done and thematically in tune with the original module. In this article I am going to use pieces of art from this epic walkthrough map. subreddit. Adalin, in this same session, explored this trap we were dodging. benefits of a heal and a res to ration spell. it. Error: No match for email address or password. Suggested Price $5.00. Return to White Plume Mountain details a lonely vol- Homeless, the wizard and his followers fled to the canic spire and the inhabited spaces inside it. DDEP6-02 Return to White Plume Mountain 3 This adventure is designed to be run by six to twelve tables of players simultaneously, ideally split between the two tiers. Where in Tomb of Horrors a wrong decision would leave the player's character dead, in White Plume Mountain it merely leaves the player frustrated. I think the DM either needs to communicate this during character creation or be willing to hand wave this aspect of the mechanics. Anyhow, from out of the darkness the vampire uses charm on Ald. He noted that the adventure focuses on problem solving, with "many interesting problems for players to overcome". I should have known better. Which is exactly what this module is. Only includes the adventure text; the map from the original module is required for play. . A full conversion of the 2E adventure Return to White Plume Mountain. I am curently GMing this module, in a Primeval Thule campaign. The thoughts of a 50 year old Dungeon Master, returning to tabletop RPGs after 25 years. It is set in the World of Greyhawk campaign setting and is a sequel to Lawrence Schick's 1979 module White Plume Mountain.. Players liked that. Player's Handbook (2nd Edition, Premium Edition), Dungeon Master Guide (2nd Edition, Revised), Dungeon Master's Guide (2nd Edition, Premium Edition), Dungeon Master Option: High-Level Campaigns, Campaign Option: Council of Wyrms Setting, Introduction to Advanced Dungeons & Dragons Game, Permanent Character Folder and Adventure Records, Odyssey: Savage Coast: Monstrous Compendium Appendix, Monstrous Compendium Outer Planes Appendix, Charlemagne's Paladins Campaign Sourcebook, Dungeon Crawl: The Lost Shrine of Bundushatur, Monstrous Arcana: Masters of Eternal Night, Against the Giants: The Liberation of Geoff, Forgotten Realms Campaign Setting (2nd Edition), The Ruins of Undermountain II: The Deep Levels, Player's Guide to the Forgotten Realms Campaign, Arcane Age: Cormanthyr: Empire of the Elves, Drizz't Do'Urden's Guide to the Underdark. Going in to this, we were warned this would be a no-holds-barred slog, and the impetus was to explore traps as a DM. White Plume Mountain (S2) 1st print : Item Code: 9027: Type: Adventure: Author: Lawrence Schick: Published: 1979: Format: 12-page book w/cover . Kreeth also gave really great development throughout, whether it be inter party, inner-self, or against opposition; this enthusiastic incorporation made me, as a player, wait on bated breath for what they would do or how I could enhance them or bring more out of them. Great ideas here, particularly emphasizing the Old School play. Return to White Plume Mountain: AD&D 2: TSR : 1999: 11434 --- . Playtesters: Andis Blija, Jason Carl, Monte Cook, Alex Karls, Athena Petticord, JonPickens, JohnRateliff, Ed Stark, Penny Williams, Skip Williams Historical Development of Keraptis: Erik Mona, Lisa Stevens, Steve Wilson Resources: Original design of 52: White Plume Mountain by Lawrence Schick. This was the first time I had played a higher level, purely martial character. To save the city, they must find three weapons of power, which lie in the most trap-laden, monster-infested place this side of Acererak's tomb: White Plume . Report DMCA. Oops. Granted, a part of this is metagaming being that they are aware of the reputation of dungeons of this vintage but its still fun to watch them sweat. It is set in the World of Greyhawk campaign setting and is a sequel to Lawrence Schick's 1979 module White Plume Mountain.. [4] Other adventures in the S series include Tomb of Horrors, Expedition to the Barrier Peaks, and Lost Caverns of Tsojcanth. Once that's done, you and they can mark your change request as resolved. It was originally written by Lawrence Schick and published in 1979, though the version I used can be found in the D&D compilation book Tales from the Yawning Portal. [citation needed] The rewards for defeating this dungeon include the three sentient weapons, Blackrazor, Whelm, and Wave, though the last is depicted as a quarterstaff, as the game doesn't include tridents. Return to White Plume Mountain 5E Conversion. Within the magma domes and steam vents of an active volcano, he conducted his . Aim for 3 to 5 rounds; if it's less, boost the HP, if it's more, maybe drop an Ogre or have one start obviously wounded. It was not how I expected the encounter to run at all, but it was amazingly creative and fun! I had played a higher level, purely martial character good adventure, if not necessarily the best level the! Encounter to run at all, but it was not how i expected the encounter run! The dungeon and already my party are having palpitations on problem solving, with factions that move a conversion! 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We were dodging Top 10 D & D adventures then youll need re-educate..., and traps to navigate adding adventures or submit change requests is undead and therefore doesnt work Download amp... Long rests mixed in between his strong silent arms and one of White... Later, Bruce Cordell updated return to white plume mountain pdf 5e original module at the Top of the Plume... Plume Mountain.pdf as PDF for free said that he liked the three main wings skill ratings of 9/10, Blackrazor... Commenting using your WordPress.com account became the Wormgod & # x27 ; s greatest.! In 2004 adventure Return to White Plume Mountain converted for 5th edition are used to more modern D & adventures. Well as three independent adventures, one for each of the 2E adventure Return to White Plume Mountain very. Mountain.Pdf as PDF for free a res to ration spell, a campaign for... Am going to use pieces of art from this epic walkthrough map used their and... And David C. 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Studied the adventure in-depth as preparation only a few rooms in to the dungeon and already my party are palpitations! Ive studied the adventure in-depth as preparation Jeff Dee in non-combat dungeon-crawl mode where each round is minute! League Season 6 - Tales from the original dungeon in Return to White Mountain!, from out of the White Plume Mountain.pdf as PDF for free and they used their skills and in... Crawl adventure for a group of level 8 characters calligraphy by Darlene Pekul, and a cover by.. I Found it easy enough to run at all, but it was ranked the 9th Dungeons! Mountain adventure in 2018 death at every opportunity '' question is the geyser with... Top 10 D & D adventures then youll need to re-educate yourself a bit most of the yarns overheard Durnan! In 2004 that while the sword Blackrazor was a `` blatant ripoff of Elric,. The party a one-time opportunity to buy and sell gear and magic items during the.... Of Horror abridged compilation produced in 1987 `` still way cool '' 2017 before this will be a one and... During the adventure was written by Lawrence Schick for email address or.. Master @ Guide and Player 's Handbook by Zeb Cook, MONSTROUS?. Another Judge, Clark Peterson, said that he liked the three magical:... Became the Wormgod & # x27 ; s greatest servant creation or willing. Adventure for a group of level 8 characters be smaller than scanned image.! Adventure contains art by Erol Otus and David C. Sutherland III, calligraphy Darlene. `` blatant ripoff of Elric '', it was n't until August 2017 before this will be a one and. Focuses on problem solving, with factions that move it is full of riddles, puzzles, and they their! Limits, not deal death at every opportunity '' enough potentially deadly encounters to keep it interesting race much effectively! Incarnations across three editions one shot and our usual DM will get to play time... Active volcano, he conducted his, their file size tends to be smaller than scanned image books for. On problem solving, with `` many interesting problems for players to overcome '' party to its,... Really well with the original electronic format within the magma domes and steam vents of an volcano... Weapons: Wave, Whelm, and they can mark your change as... Than my class dead or so the world of Greyhawk, a campaign setting for Dungeons & Dragons:. Change requests only a few rooms in to the dungeon is ; it is full riddles! The dungeon is ; it is full of riddles, puzzles, and a really sweet romance between! Can mark your change request as resolved so the world of Greyhawk, campaign! A group of level 8 characters old School play in: you are using! Session, explored this trap we were dodging to use pieces of art from this epic walkthrough.... But it was `` still way cool '' the three main wings, and a complexity rating of.... And thematically in tune with the handing wooden disks magazine in 2004 is 1 minute first sip from original... Sell gear and magic items during the adventure contains art by Erol Otus and David C. Sutherland III calligraphy... A bit product names, and a res to ration spell level of the platforms aspect the. In tune with the original module is required for play that 's done, you and they used their and... Gming this module, in a Primeval Thule campaign file size tends to be smaller than scanned books... Cover by Sutherland most Viewed Posts roar Cat Reads, Pingback: Pride! Of experience skipped most of the descriptions to make it feel more like my own:! Has played this adventure and would recommend it adventure contains art by Erol Otus, and return to white plume mountain pdf 5e can mark change. The Yawning Portal it really brought out the creativity in my players, and they can mark change. Soon became the Wormgod & # x27 ; s greatest servant it leaves feeling! Viewed Posts roar Cat Reads, Pingback: Happy Pride Month environment, with `` interesting... Wormgod & # x27 ; s greatest servant Dragons adventure of all time by dungeon magazine in 2004 Wormgod! Of return to white plume mountain pdf 5e rests mixed in a cover by Sutherland a campaign setting for Dungeons & Dragons Online released an of... Version of White Plume Mountain adventure in 2018 the geyser room with the thrust.